This event will sometimes fire synchronously, depending on how it was
triggered.
Called when a
Structure is naturally generated in the world.
Represents a Chunk related event
Called when a chunk is loaded
Thrown when a newly generated chunk has finished being populated.
Called when a chunk is unloaded
Called when entities are loaded.
Called when entities are unloaded.
Represents a generic Mojang game event.
Called when a portal is created
An enum to specify the various reasons for a portal's creation
An event that is called when a world's spawn changes.
Event that is called when an organic structure attempts to grow (Sapling ->
Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.
Called when the time skips in a world.
An enum specifying the reason the time skipped.
Represents events within a world
Called when a World is initializing.
Called when a World is loaded
Called when a World is saved.
Called when a World is unloaded