Interface Bat
- All Superinterfaces:
Ambient, Attributable, CommandSender, Damageable, Entity, Leashable, LivingEntity, Lootable, Metadatable, Mob, Nameable, Permissible, PersistentDataHolder, ProjectileSource, ServerOperator
Represents a Bat
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Nested Class Summary
Nested classes/interfaces inherited from interface Entity
Entity.Spigot -
Method Summary
Methods inherited from interface Attributable
getAttributeMethods inherited from interface CommandSender
getName, sendMessage, sendMessage, sendMessage, sendMessageMethods inherited from interface Damageable
damage, damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthMethods inherited from interface Entity
addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleportMethods inherited from interface Leashable
getLeashHolder, isLeashed, setLeashHolderMethods inherited from interface LivingEntity
addPotionEffect, addPotionEffect, addPotionEffects, attack, canBreatheUnderwater, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getCollidableExemptions, getDeathSound, getDrinkingSound, getEatingSound, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getFallDamageSound, getFallDamageSoundBig, getFallDamageSoundSmall, getHurtSound, getItemInUse, getItemInUseTicks, getKiller, getLastDamage, getLastTwoTargetBlocks, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoActionTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getWaypointColor, getWaypointStyle, hasAI, hasLineOfSight, hasPotionEffect, isClimbing, isCollidable, isGliding, isInvisible, isRiptiding, isSleeping, isSwimming, playHurtAnimation, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setItemInUseTicks, setLastDamage, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoActionTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setRiptiding, setSwimming, setWaypointColor, setWaypointStyle, swingMainHand, swingOffHandMethods inherited from interface Lootable
getLootTable, getSeed, setLootTable, setSeedMethods inherited from interface Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadataMethods inherited from interface Nameable
getCustomName, setCustomNameMethods inherited from interface Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentMethods inherited from interface PersistentDataHolder
getPersistentDataContainerMethods inherited from interface ProjectileSource
launchProjectile, launchProjectileMethods inherited from interface ServerOperator
isOp, setOp
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Method Details
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isAwake
boolean isAwake()Checks the current waking state of this bat.This does not imply any persistence of state past the method call.
- Returns:
- true if the bat is awake or false if it is currently hanging from a block
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setAwake
void setAwake(boolean state) This method modifies the current waking state of this bat.This does not prevent a bat from spontaneously awaking itself, or from reattaching itself to a block.
- Parameters:
state- the new state
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