| Package | Description |
|---|---|
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.block |
Classes used to manipulate the voxels in a
world,
including special states. |
| org.bukkit.block.banner | |
| org.bukkit.command |
Classes relating to handling specialized non-chat player input.
|
| org.bukkit.configuration |
Classes dedicated to handling a plugin's runtime configuration.
|
| org.bukkit.conversations |
Classes dedicated to facilitate direct player-to-plugin communication.
|
| org.bukkit.enchantments |
Classes relating to the specialized enhancements to
item stacks, as part of the meta data. |
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.block | |
| org.bukkit.event.entity | |
| org.bukkit.event.inventory | |
| org.bukkit.event.player | |
| org.bukkit.event.vehicle |
Events relating to vehicular entities. |
| org.bukkit.event.weather |
Events relating to weather. |
| org.bukkit.event.world | |
| org.bukkit.generator |
Classes to facilitate
world generation
implementation. |
| org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
| org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks. |
| org.bukkit.map |
Classes to facilitate plugin handling of
map displays. |
| org.bukkit.material |
Classes that represents various voxel types and states.
|
| org.bukkit.plugin |
Classes specifically relating to loading software modules at runtime.
|
| org.bukkit.plugin.java |
Classes for handling
plugins written in
java. |
| org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
| org.bukkit.scoreboard |
Interfaces used to manage the client side score display system.
|
| org.bukkit.util |
Multi and single purpose classes to facilitate various programmatic
concepts.
|
| org.bukkit.util.noise |
Classes dedicated to facilitating deterministic noise.
|
| org.spigotmc.event.player |
| Class and Description |
|---|
| Achievement
Represents an achievement, which may be given to players.
|
| Art
Represents the art on a painting
|
| BanEntry
A single entry from a ban list.
|
| BanList
A ban list, containing bans of some
BanList.Type. |
| BanList.Type
Represents a ban-type that a
BanList may track. |
| BlockChangeDelegate
A delegate for handling block changes.
|
| ChatColor
All supported color values for chat
|
| Chunk
Represents a chunk of blocks
|
| ChunkSnapshot
Represents a static, thread-safe snapshot of chunk of blocks.
|
| CoalType
Represents the two types of coal
|
| Color
A container for a color palette.
|
| CropState
Represents the different growth states of crops
|
| Difficulty
Represents the various difficulty levels that are available.
|
| DyeColor
All supported color values for dyes and cloth
|
| Effect
A list of effects that the server is able to send to players.
|
| Effect.Type
Represents the type of an effect.
|
| EntityEffect
A list of all Effects that can happen to entities.
|
| FireworkEffect
Represents a single firework effect.
|
| FireworkEffect.Builder
This is a builder for FireworkEffects.
|
| FireworkEffect.Type
The type or shape of the effect.
|
| GameMode
Represents the various type of game modes that
HumanEntitys may
have |
| GrassSpecies
Represents the different types of grass.
|
| Instrument |
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| NetherWartsState |
| Note
A note class to store a specific note.
|
| Note.Tone
An enum holding tones.
|
| OfflinePlayer |
| Particle |
| PortalType
Represents various types of portals that can be made in a world.
|
| Rotation
An enum to specify a rotation based orientation, like that on a clock.
|
| SandstoneType
Represents the three different types of Sandstone
|
| Server
Represents a server implementation.
|
| Server.Spigot |
| SkullType
Represents the different types of skulls.
|
| Sound
An Enum of Sounds the server is able to send to players.
|
| Statistic
Represents a countable statistic, which is tracked by the server.
|
| Statistic.Type
The type of statistic.
|
| TravelAgent
The Travel Agent handles the creation and the research of Nether and End
portals when Entities try to use one.
|
| TreeSpecies
Represents the different species of trees regardless of size.
|
| TreeType
Tree and organic structure types.
|
| UnsafeValues
Deprecated.
Unsupported & internal use only
|
| Utility
This annotation indicates a method (and sometimes constructor) will chain
its internal operations.
|
| Warning
This designates the warning state for a specific item.
|
| Warning.WarningState
This represents the states that server verbose for warnings may be.
|
| WeatherType
An enum of all current weather types
|
| World
Represents a world, which may contain entities, chunks and blocks
|
| World.Environment
Represents various map environment types that a world may be
|
| World.Spigot |
| WorldBorder |
| WorldCreator
Represents various types of options that may be used to create a world.
|
| WorldType
Represents various types of worlds that may exist
|
| Class and Description |
|---|
| Chunk
Represents a chunk of blocks
|
| DyeColor
All supported color values for dyes and cloth
|
| Instrument |
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| Note
A note class to store a specific note.
|
| OfflinePlayer |
| SkullType
Represents the different types of skulls.
|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| DyeColor
All supported color values for dyes and cloth
|
| Class and Description |
|---|
| Server
Represents a server implementation.
|
| Class and Description |
|---|
| Color
A container for a color palette.
|
| OfflinePlayer |
| Class and Description |
|---|
| ChatColor
All supported color values for chat
|
| Class and Description |
|---|
| Material
An enum of all material IDs accepted by the official server and client
|
| Class and Description |
|---|
| Achievement
Represents an achievement, which may be given to players.
|
| Art
Represents the art on a painting
|
| Color
A container for a color palette.
|
| DyeColor
All supported color values for dyes and cloth
|
| Effect
A list of effects that the server is able to send to players.
|
| EntityEffect
A list of all Effects that can happen to entities.
|
| GameMode
Represents the various type of game modes that
HumanEntitys may
have |
| Instrument |
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| Note
A note class to store a specific note.
|
| OfflinePlayer |
| Particle |
| Rotation
An enum to specify a rotation based orientation, like that on a clock.
|
| Server
Represents a server implementation.
|
| Sound
An Enum of Sounds the server is able to send to players.
|
| Statistic
Represents a countable statistic, which is tracked by the server.
|
| TreeSpecies
Represents the different species of trees regardless of size.
|
| WeatherType
An enum of all current weather types
|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| Instrument |
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| Note
A note class to store a specific note.
|
| Class and Description |
|---|
| DyeColor
All supported color values for dyes and cloth
|
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| PortalType
Represents various types of portals that can be made in a world.
|
| TravelAgent
The Travel Agent handles the creation and the research of Nether and End
portals when Entities try to use one.
|
| Class and Description |
|---|
| Material
An enum of all material IDs accepted by the official server and client
|
| Class and Description |
|---|
| Achievement
Represents an achievement, which may be given to players.
|
| GameMode
Represents the various type of game modes that
HumanEntitys may
have |
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| Statistic
Represents a countable statistic, which is tracked by the server.
|
| TravelAgent
The Travel Agent handles the creation and the research of Nether and End
portals when Entities try to use one.
|
| Warning
This designates the warning state for a specific item.
|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| Location
Represents a 3-dimensional position in a world
|
| Class and Description |
|---|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| Chunk
Represents a chunk of blocks
|
| Location
Represents a 3-dimensional position in a world
|
| TreeType
Tree and organic structure types.
|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| Chunk
Represents a chunk of blocks
|
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| Color
A container for a color palette.
|
| Location
Represents a 3-dimensional position in a world
|
| Material
An enum of all material IDs accepted by the official server and client
|
| Utility
This annotation indicates a method (and sometimes constructor) will chain
its internal operations.
|
| Class and Description |
|---|
| Color
A container for a color palette.
|
| DyeColor
All supported color values for dyes and cloth
|
| FireworkEffect
Represents a single firework effect.
|
| Class and Description |
|---|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| CoalType
Represents the two types of coal
|
| CropState
Represents the different growth states of crops
|
| DyeColor
All supported color values for dyes and cloth
|
| GrassSpecies
Represents the different types of grass.
|
| Material
An enum of all material IDs accepted by the official server and client
|
| NetherWartsState |
| SandstoneType
Represents the three different types of Sandstone
|
| TreeSpecies
Represents the different species of trees regardless of size.
|
| Class and Description |
|---|
| Server
Represents a server implementation.
|
| Class and Description |
|---|
| Server
Represents a server implementation.
|
| Class and Description |
|---|
| Color
A container for a color palette.
|
| Class and Description |
|---|
| OfflinePlayer |
| Class and Description |
|---|
| Location
Represents a 3-dimensional position in a world
|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| World
Represents a world, which may contain entities, chunks and blocks
|
| Class and Description |
|---|
| Location
Represents a 3-dimensional position in a world
|
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