| Package | Description |
|---|---|
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.event.player |
| Modifier and Type | Method and Description |
|---|---|
<T extends Arrow> |
World.spawnArrow(Location location,
Vector direction,
float speed,
float spread,
Class<T> clazz)
Creates an arrow entity of the given class at the given
Location |
| Modifier and Type | Method and Description |
|---|---|
Arrow |
World.spawnArrow(Location location,
Vector direction,
float speed,
float spread)
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
SpectralArrow
Represents a spectral arrow.
|
interface |
TippedArrow |
| Modifier and Type | Method and Description |
|---|---|
Arrow |
PlayerPickupArrowEvent.getArrow()
Get the arrow being picked up by the player
|
| Constructor and Description |
|---|
PlayerPickupArrowEvent(Player player,
Item item,
Arrow arrow) |
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