public interface AreaEffectCloud extends Entity
Entity.Spigot
Modifier and Type | Method and Description |
---|---|
boolean |
addCustomEffect(PotionEffect effect,
boolean overwrite)
Adds a custom potion effect to this cloud.
|
void |
clearCustomEffects()
Removes all custom potion effects from this cloud.
|
PotionData |
getBasePotionData()
Returns the potion data about the base potion
|
Color |
getColor()
Gets the color of this cloud.
|
List<PotionEffect> |
getCustomEffects()
Gets an immutable list containing all custom potion effects applied to
this cloud.
|
int |
getDuration()
Gets the duration which this cloud will exist for (in ticks).
|
int |
getDurationOnUse()
Gets the amount that the duration of this cloud will decrease by when it
applies an effect to an entity.
|
Particle |
getParticle()
Gets the particle which this cloud will be composed of
|
float |
getRadius()
Gets the initial radius of the cloud.
|
float |
getRadiusOnUse()
Gets the amount that the radius of this cloud will decrease by when it
applies an effect to an entity.
|
float |
getRadiusPerTick()
Gets the amount that the radius of this cloud will decrease by each tick.
|
int |
getReapplicationDelay()
Gets the time that an entity will be immune from subsequent exposure.
|
ProjectileSource |
getSource()
Retrieve the original source of this cloud.
|
int |
getWaitTime()
Gets the time which an entity has to be exposed to the cloud before the
effect is applied.
|
boolean |
hasCustomEffect(PotionEffectType type)
Checks for a specific custom potion effect type on this cloud.
|
boolean |
hasCustomEffects()
Checks for the presence of custom potion effects.
|
boolean |
removeCustomEffect(PotionEffectType type)
Removes a custom potion effect from this cloud.
|
void |
setBasePotionData(PotionData data)
Sets the underlying potion data
|
void |
setColor(Color color)
Sets the color of this cloud.
|
void |
setDuration(int duration)
Sets the duration which this cloud will exist for (in ticks).
|
void |
setDurationOnUse(int duration)
Sets the amount that the duration of this cloud will decrease by when it
applies an effect to an entity.
|
void |
setParticle(Particle particle)
Sets the particle which this cloud will be composed of
|
void |
setRadius(float radius)
Sets the initial radius of the cloud.
|
void |
setRadiusOnUse(float radius)
Sets the amount that the radius of this cloud will decrease by when it
applies an effect to an entity.
|
void |
setRadiusPerTick(float radius)
Gets the amount that the radius of this cloud will decrease by each tick.
|
void |
setReapplicationDelay(int delay)
Sets the time that an entity will be immune from subsequent exposure.
|
void |
setSource(ProjectileSource source)
Set the original source of this cloud.
|
void |
setWaitTime(int waitTime)
Sets the time which an entity has to be exposed to the cloud before the
effect is applied.
|
eject, getCustomName, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, setCustomName, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setInvulnerable, setLastDamageCause, setPassenger, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
isOp, setOp
int getDuration()
void setDuration(int duration)
duration
- cloud durationint getWaitTime()
void setWaitTime(int waitTime)
waitTime
- wait timeint getReapplicationDelay()
void setReapplicationDelay(int delay)
delay
- reapplication delayint getDurationOnUse()
void setDurationOnUse(int duration)
duration
- duration on use deltafloat getRadius()
void setRadius(float radius)
radius
- radiusfloat getRadiusOnUse()
void setRadiusOnUse(float radius)
radius
- radius on use deltafloat getRadiusPerTick()
void setRadiusPerTick(float radius)
radius
- per tick deltaParticle getParticle()
void setParticle(Particle particle)
particle
- the new particle typevoid setBasePotionData(PotionData data)
data
- PotionData to set the base potion state toPotionData getBasePotionData()
boolean hasCustomEffects()
List<PotionEffect> getCustomEffects()
Plugins should check that hasCustomEffects() returns true before calling this method.
boolean addCustomEffect(PotionEffect effect, boolean overwrite)
effect
- the potion effect to addoverwrite
- true if any existing effect of the same type should be
overwrittenboolean removeCustomEffect(PotionEffectType type)
type
- the potion effect type to removeboolean hasCustomEffect(PotionEffectType type)
type
- the potion effect type to check forvoid clearCustomEffects()
Color getColor()
void setColor(Color color)
color
- cloud colorProjectileSource getSource()
ProjectileSource
that threw the LingeringPotionvoid setSource(ProjectileSource source)
source
- the ProjectileSource
that threw the LingeringPotionCopyright © 2016. All rights reserved.