Package org.bukkit.entity
Enum Class EnderDragon.Phase
- All Implemented Interfaces:
Serializable
,Comparable<EnderDragon.Phase>
,Constable
- Enclosing interface:
EnderDragon
Represents a phase or action that an Ender Dragon can perform.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum ConstantDescriptionThe dragon will attack with dragon breath at its current location.The dragon will charge a player.The dragon will circle outside the ring of pillars if ender crystals remain or inside the ring if not.The dragon will fly to the vicinity of the portal and die.The dragon will fly towards the empty portal (approaching from the other side, if applicable).The dragon will hover at its current location, not performing any actions.The dragon will land on on the portal.The dragon will leave the portal.The dragon will roar before performing a breath attack.The dragon will search for a player to attack with dragon breath.The dragon will fly towards a targeted player and shoot a fireball when within 64 blocks. -
Method Summary
Modifier and TypeMethodDescriptionstatic EnderDragon.Phase
Returns the enum constant of this class with the specified name.static EnderDragon.Phase[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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CIRCLING
The dragon will circle outside the ring of pillars if ender crystals remain or inside the ring if not. -
STRAFING
The dragon will fly towards a targeted player and shoot a fireball when within 64 blocks. -
FLY_TO_PORTAL
The dragon will fly towards the empty portal (approaching from the other side, if applicable). -
LAND_ON_PORTAL
The dragon will land on on the portal. If the dragon is not near the portal, it will fly to it before mounting. -
LEAVE_PORTAL
The dragon will leave the portal. -
BREATH_ATTACK
The dragon will attack with dragon breath at its current location. -
SEARCH_FOR_BREATH_ATTACK_TARGET
The dragon will search for a player to attack with dragon breath. If no player is close enough to the dragon for 5 seconds, the dragon will charge at a player within 150 blocks or will take off and begin circling if no player is found. -
ROAR_BEFORE_ATTACK
The dragon will roar before performing a breath attack. -
CHARGE_PLAYER
The dragon will charge a player. -
DYING
The dragon will fly to the vicinity of the portal and die. -
HOVER
The dragon will hover at its current location, not performing any actions.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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