Package org.bukkit

Class WorldCreator

java.lang.Object
org.bukkit.WorldCreator

public class WorldCreator extends Object
Represents various types of options that may be used to create a world.
  • Constructor Details

    • WorldCreator

      public WorldCreator(@NotNull String name)
      Creates an empty WorldCreationOptions for the given world name
      Parameters:
      name - Name of the world that will be created
  • Method Details

    • copy

      @NotNull public WorldCreator copy(@NotNull World world)
      Copies the options from the specified world
      Parameters:
      world - World to copy options from
      Returns:
      This object, for chaining
    • copy

      @NotNull public WorldCreator copy(@NotNull WorldCreator creator)
      Copies the options from the specified WorldCreator
      Parameters:
      creator - World creator to copy options from
      Returns:
      This object, for chaining
    • name

      @NotNull public String name()
      Gets the name of the world that is to be loaded or created.
      Returns:
      World name
    • seed

      public long seed()
      Gets the seed that will be used to create this world
      Returns:
      World seed
    • seed

      @NotNull public WorldCreator seed(long seed)
      Sets the seed that will be used to create this world
      Parameters:
      seed - World seed
      Returns:
      This object, for chaining
    • environment

      @NotNull public World.Environment environment()
      Gets the environment that will be used to create or load the world
      Returns:
      World environment
    • environment

      @NotNull public WorldCreator environment(@NotNull World.Environment env)
      Sets the environment that will be used to create or load the world
      Parameters:
      env - World environment
      Returns:
      This object, for chaining
    • type

      @NotNull public WorldType type()
      Gets the type of the world that will be created or loaded
      Returns:
      World type
    • type

      @NotNull public WorldCreator type(@NotNull WorldType type)
      Sets the type of the world that will be created or loaded
      Parameters:
      type - World type
      Returns:
      This object, for chaining
    • generator

      @Nullable public ChunkGenerator generator()
      Gets the generator that will be used to create or load the world.

      This may be null, in which case the "natural" generator for this environment will be used.

      Returns:
      Chunk generator
    • generator

      @NotNull public WorldCreator generator(@Nullable ChunkGenerator generator)
      Sets the generator that will be used to create or load the world.

      This may be null, in which case the "natural" generator for this environment will be used.

      Parameters:
      generator - Chunk generator
      Returns:
      This object, for chaining
    • generator

      @NotNull public WorldCreator generator(@Nullable String generator)
      Sets the generator that will be used to create or load the world.

      This may be null, in which case the "natural" generator for this environment will be used.

      If the generator cannot be found for the given name, the natural environment generator will be used instead and a warning will be printed to the console.

      Parameters:
      generator - Name of the generator to use, in "plugin:id" notation
      Returns:
      This object, for chaining
    • generator

      @NotNull public WorldCreator generator(@Nullable String generator, @Nullable CommandSender output)
      Sets the generator that will be used to create or load the world.

      This may be null, in which case the "natural" generator for this environment will be used.

      If the generator cannot be found for the given name, the natural environment generator will be used instead and a warning will be printed to the specified output

      Parameters:
      generator - Name of the generator to use, in "plugin:id" notation
      output - CommandSender that will receive any error messages
      Returns:
      This object, for chaining
    • biomeProvider

      @Nullable public BiomeProvider biomeProvider()
      Gets the biome provider that will be used to create or load the world.

      This may be null, in which case the biome provider from the ChunkGenerator will be used. If no ChunkGenerator is specific the "natural" biome provider for this environment will be used.

      Returns:
      Biome provider
    • biomeProvider

      @NotNull public WorldCreator biomeProvider(@Nullable BiomeProvider biomeProvider)
      Sets the biome provider that will be used to create or load the world.

      This may be null, in which case the biome provider from the ChunkGenerator will be used. If no ChunkGenerator is specific the "natural" biome provider for this environment will be used.

      Parameters:
      biomeProvider - Biome provider
      Returns:
      This object, for chaining
    • biomeProvider

      @NotNull public WorldCreator biomeProvider(@Nullable String biomeProvider)
      Sets the biome provider that will be used to create or load the world.

      This may be null, in which case the biome provider from the ChunkGenerator will be used. If no ChunkGenerator is specific the "natural" biome provider for this environment will be used.

      If the biome provider cannot be found for the given name and no ChunkGenerator is specific, the natural environment biome provider will be used instead and a warning will be printed to the specified output

      Parameters:
      biomeProvider - Name of the biome provider to use, in "plugin:id" notation
      Returns:
      This object, for chaining
    • biomeProvider

      @NotNull public WorldCreator biomeProvider(@Nullable String biomeProvider, @Nullable CommandSender output)
      Sets the biome provider that will be used to create or load the world.

      This may be null, in which case the biome provider from the ChunkGenerator will be used. If no ChunkGenerator is specific the "natural" biome provider for this environment will be used.

      If the biome provider cannot be found for the given name and no ChunkGenerator is specific, the natural environment biome provider will be used instead and a warning will be printed to the specified output

      Parameters:
      biomeProvider - Name of the biome provider to use, in "plugin:id" notation
      output - CommandSender that will receive any error messages
      Returns:
      This object, for chaining
    • generatorSettings

      @NotNull public WorldCreator generatorSettings(@NotNull String generatorSettings)
      Sets the generator settings of the world that will be created or loaded.

      Currently only WorldType.FLAT uses these settings, and expects them to be in JSON format with a valid biome AND structures (1.16 and above) defined. Note the occurrence of "structures" twice (nested compound may be empty, both must exist.). An example valid configuration is as follows: {"structures": {"structures": {"village": {"salt": 8015723, "spacing": 32, "separation": 8}}}, "layers": [{"block": "stone", "height": 1}, {"block": "grass", "height": 1}], "biome":"plains"}

      Parameters:
      generatorSettings - The settings that should be used by the generator
      Returns:
      This object, for chaining
      See Also:
      Custom dimension (scroll to "When the generator ID type is minecraft:flat)"
    • generatorSettings

      @NotNull public String generatorSettings()
      Gets the generator settings of the world that will be created or loaded.
      Returns:
      The settings that should be used by the generator
      See Also:
      generatorSettings(java.lang.String)
    • generateStructures

      @NotNull public WorldCreator generateStructures(boolean generate)
      Sets whether or not worlds created or loaded with this creator will have structures.
      Parameters:
      generate - Whether to generate structures
      Returns:
      This object, for chaining
    • generateStructures

      public boolean generateStructures()
      Gets whether or not structures will be generated in the world.
      Returns:
      True if structures will be generated
    • hardcore

      @NotNull public WorldCreator hardcore(boolean hardcore)
      Sets whether the world will be hardcore or not. In a hardcore world the difficulty will be locked to hard.
      Parameters:
      hardcore - Whether the world will be hardcore
      Returns:
      This object, for chaining
    • hardcore

      public boolean hardcore()
      Gets whether the world will be hardcore or not. In a hardcore world the difficulty will be locked to hard.
      Returns:
      hardcore status
    • createWorld

      @Nullable public World createWorld()
      Creates a world with the specified options.

      If the world already exists, it will be loaded from disk and some options may be ignored.

      Returns:
      Newly created or loaded world
    • name

      @NotNull public static WorldCreator name(@NotNull String name)
      Creates a new WorldCreator for the given world name
      Parameters:
      name - Name of the world to load or create
      Returns:
      Resulting WorldCreator
    • getGeneratorForName

      @Nullable public static ChunkGenerator getGeneratorForName(@NotNull String world, @Nullable String name, @Nullable CommandSender output)
      Attempts to get the ChunkGenerator with the given name.

      If the generator is not found, null will be returned and a message will be printed to the specified CommandSender explaining why.

      The name must be in the "plugin:id" notation, or optionally just "plugin", where "plugin" is the safe-name of a plugin and "id" is an optional unique identifier for the generator you wish to request from the plugin.

      Parameters:
      world - Name of the world this will be used for
      name - Name of the generator to retrieve
      output - Where to output if errors are present
      Returns:
      Resulting generator, or null
    • getBiomeProviderForName

      @Nullable public static BiomeProvider getBiomeProviderForName(@NotNull String world, @Nullable String name, @Nullable CommandSender output)
      Attempts to get the BiomeProvider with the given name.

      If the biome provider is not found, null will be returned and a message will be printed to the specified CommandSender explaining why.

      The name must be in the "plugin:id" notation, or optionally just "plugin", where "plugin" is the safe-name of a plugin and "id" is an optional unique identifier for the biome provider you wish to request from the plugin.

      Parameters:
      world - Name of the world this will be used for
      name - Name of the biome provider to retrieve
      output - Where to output if errors are present
      Returns:
      Resulting biome provider, or null