Package | Description |
---|---|
org.bukkit |
The root package of the Bukkit API, contains generalized API classes.
|
org.bukkit.advancement |
Classes relevant to advancements.
|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.block.banner |
Classes relevant to banner blocks.
|
org.bukkit.block.data |
Generalized BlockData classes.
|
org.bukkit.block.data.type |
Specific BlockData classes relevant to only a given block or set of blocks.
|
org.bukkit.boss |
Classes concerning the creation of boss bars that appear at the top of the
player's screen.
|
org.bukkit.command |
Classes relating to handling specialized non-chat player input.
|
org.bukkit.configuration |
Classes dedicated to handling a plugin's runtime configuration.
|
org.bukkit.conversations |
Classes dedicated to facilitate direct player-to-plugin communication.
|
org.bukkit.enchantments |
Classes relating to the specialized enhancements to
item stacks , as part of the meta data . |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.entity.memory |
Classes concerning an entity's persistent memory.
|
org.bukkit.entity.minecart |
Interfaces for various
Minecart types. |
org.bukkit.event.block | |
org.bukkit.event.entity | |
org.bukkit.event.inventory | |
org.bukkit.event.player | |
org.bukkit.event.raid |
Events related to raids. |
org.bukkit.event.server |
Events relating to programmatic state
changes on the server. |
org.bukkit.event.vehicle |
Events relating to vehicular entities . |
org.bukkit.event.weather |
Events relating to weather. |
org.bukkit.event.world | |
org.bukkit.generator |
Classes to facilitate
world generation
implementation. |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks . |
org.bukkit.inventory.meta.tags |
Classes that allow attaching custom data to items.
|
org.bukkit.loot |
Classes relevant to loot table manipulation and generation.
|
org.bukkit.map |
Classes to facilitate plugin handling of
map displays. |
org.bukkit.material |
Classes that represents various voxel types and states.
|
org.bukkit.persistence |
Classes that allow attaching persistent data to various objects.
|
org.bukkit.plugin |
Classes specifically relating to loading software modules at runtime.
|
org.bukkit.plugin.java |
Classes for handling
plugins written in
java. |
org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
org.bukkit.scoreboard |
Interfaces used to manage the client side score display system.
|
org.bukkit.util |
Multi and single purpose classes to facilitate various programmatic
concepts.
|
org.bukkit.util.noise |
Classes dedicated to facilitating deterministic noise.
|
org.spigotmc.event.player |
Spigot-specific player events.
|
Class | Description |
---|---|
Art |
Represents the art on a painting
|
Axis |
Represents a mutually perpendicular axis in 3D Cartesian coordinates.
|
BanEntry |
A single entry from a ban list.
|
BanList |
A ban list, containing bans of some
BanList.Type . |
BanList.Type |
Represents a ban-type that a
BanList may track. |
BlockChangeDelegate |
A delegate for handling block changes.
|
ChatColor |
All supported color values for chat
|
Chunk |
Represents a chunk of blocks
|
ChunkSnapshot |
Represents a static, thread-safe snapshot of chunk of blocks.
|
CoalType |
Represents the two types of coal
|
Color |
A container for a color palette.
|
CropState |
Represents the different growth states of crops
|
Difficulty |
Represents the various difficulty levels that are available.
|
DyeColor |
All supported color values for dyes and cloth
|
Effect |
A list of effects that the server is able to send to players.
|
Effect.Type |
Represents the type of an effect.
|
EntityEffect |
A list of all Effects that can happen to entities.
|
FireworkEffect |
Represents a single firework effect.
|
FireworkEffect.Builder |
This is a builder for FireworkEffects.
|
FireworkEffect.Type |
The type or shape of the effect.
|
FluidCollisionMode |
Determines the collision behavior when fluids get hit during ray tracing.
|
GameMode |
Represents the various type of game modes that
HumanEntity s may
have |
GameRule |
GameRules dictate certain behavior within Minecraft itself
For more information please visit the Minecraft Wiki |
GrassSpecies |
Represents the different types of grass.
|
HeightMap |
Further information regarding heightmaps.
|
Instrument | |
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
NetherWartsState | |
Note |
A note class to store a specific note.
|
Note.Tone |
An enum holding tones.
|
OfflinePlayer | |
Particle | |
PortalType |
Represents various types of portals that can be made in a world.
|
Raid |
Represents a raid event.
|
Raid.RaidStatus |
Represents the status of a
Raid . |
Registry |
Represents a registry of Bukkit objects that may be retrieved by
NamespacedKey . |
Rotation |
An enum to specify a rotation based orientation, like that on a clock.
|
SandstoneType |
Represents the three different types of Sandstone
|
Server |
Represents a server implementation.
|
Server.Spigot | |
SkullType |
Deprecated.
check
Material instead |
Sound |
An Enum of Sounds the server is able to send to players.
|
SoundCategory |
An Enum of categories for sounds.
|
Statistic |
Represents a countable statistic, which is tracked by the server.
|
Statistic.Type |
The type of statistic.
|
StructureType |
This class handles the creation and storage of all structure types for
Bukkit.
|
Tag |
Represents a tag that may be defined by the server or a resource pack to
group like things together.
|
TreeSpecies |
Represents the different species of trees regardless of size.
|
TreeType |
Tree and organic structure types.
|
UnsafeValues |
Deprecated.
|
Utility |
This annotation indicates a method (and sometimes constructor) will chain
its internal operations.
|
Warning |
This designates the warning state for a specific item.
|
Warning.WarningState |
This represents the states that server verbose for warnings may be.
|
WeatherType |
An enum of all current weather types
|
World |
Represents a world, which may contain entities, chunks and blocks
|
World.Environment |
Represents various map environment types that a world may be
|
World.Spigot | |
WorldBorder | |
WorldCreator |
Represents various types of options that may be used to create a world.
|
WorldType |
Represents various types of worlds that may exist
|
Class | Description |
---|---|
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Class | Description |
---|---|
Chunk |
Represents a chunk of blocks
|
DyeColor |
All supported color values for dyes and cloth
|
FluidCollisionMode |
Determines the collision behavior when fluids get hit during ray tracing.
|
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
Nameable | |
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
OfflinePlayer | |
SkullType |
Deprecated.
check
Material instead |
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
DyeColor |
All supported color values for dyes and cloth
|
Class | Description |
---|---|
Axis |
Represents a mutually perpendicular axis in 3D Cartesian coordinates.
|
Material |
An enum of all material IDs accepted by the official server and client
|
Class | Description |
---|---|
Instrument | |
Note |
A note class to store a specific note.
|
Class | Description |
---|---|
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Location |
Represents a 3-dimensional position in a world.
|
Class | Description |
---|---|
Location |
Represents a 3-dimensional position in a world.
|
Server |
Represents a server implementation.
|
Class | Description |
---|---|
Color |
A container for a color palette.
|
Location |
Represents a 3-dimensional position in a world.
|
OfflinePlayer |
Class | Description |
---|---|
ChatColor |
All supported color values for chat
|
Class | Description |
---|---|
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Material |
An enum of all material IDs accepted by the official server and client
|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Class | Description |
---|---|
Art |
Represents the art on a painting
|
Color |
A container for a color palette.
|
DyeColor |
All supported color values for dyes and cloth
|
Effect |
A list of effects that the server is able to send to players.
|
EntityEffect |
A list of all Effects that can happen to entities.
|
FluidCollisionMode |
Determines the collision behavior when fluids get hit during ray tracing.
|
GameMode |
Represents the various type of game modes that
HumanEntity s may
have |
Instrument | |
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
Nameable | |
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Note |
A note class to store a specific note.
|
OfflinePlayer | |
Particle | |
Rotation |
An enum to specify a rotation based orientation, like that on a clock.
|
Server |
Represents a server implementation.
|
Sound |
An Enum of Sounds the server is able to send to players.
|
SoundCategory |
An Enum of categories for sounds.
|
TreeSpecies |
Represents the different species of trees regardless of size.
|
WeatherType |
An enum of all current weather types
|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Location |
Represents a 3-dimensional position in a world.
|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Class | Description |
---|---|
Nameable |
Class | Description |
---|---|
Instrument | |
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
Note |
A note class to store a specific note.
|
Class | Description |
---|---|
DyeColor |
All supported color values for dyes and cloth
|
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
PortalType |
Represents various types of portals that can be made in a world.
|
Warning |
This designates the warning state for a specific item.
|
Class | Description |
---|---|
Material |
An enum of all material IDs accepted by the official server and client
|
Class | Description |
---|---|
GameMode |
Represents the various type of game modes that
HumanEntity s may
have |
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Statistic |
Represents a countable statistic, which is tracked by the server.
|
Warning |
This designates the warning state for a specific item.
|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
Raid |
Represents a raid event.
|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
UndefinedNullability |
Deprecated.
This should generally not be used in any new API code as it
suggests a bad API design.
|
Class | Description |
---|---|
Location |
Represents a 3-dimensional position in a world.
|
Class | Description |
---|---|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
Chunk |
Represents a chunk of blocks
|
Location |
Represents a 3-dimensional position in a world.
|
TreeType |
Tree and organic structure types.
|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
Chunk |
Represents a chunk of blocks
|
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
Color |
A container for a color palette.
|
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Location |
Represents a 3-dimensional position in a world.
|
Material |
An enum of all material IDs accepted by the official server and client
|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Tag |
Represents a tag that may be defined by the server or a resource pack to
group like things together.
|
Utility |
This annotation indicates a method (and sometimes constructor) will chain
its internal operations.
|
Class | Description |
---|---|
Color |
A container for a color palette.
|
DyeColor |
All supported color values for dyes and cloth
|
FireworkEffect |
Represents a single firework effect.
|
Material |
An enum of all material IDs accepted by the official server and client
|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
OfflinePlayer | |
UndefinedNullability |
Deprecated.
This should generally not be used in any new API code as it
suggests a bad API design.
|
Class | Description |
---|---|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Class | Description |
---|---|
Keyed |
Represents an object which has a
NamespacedKey attached to it. |
Location |
Represents a 3-dimensional position in a world.
|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Class | Description |
---|---|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
CoalType |
Represents the two types of coal
|
CropState |
Represents the different growth states of crops
|
DyeColor |
All supported color values for dyes and cloth
|
GrassSpecies |
Represents the different types of grass.
|
Material |
An enum of all material IDs accepted by the official server and client
|
NetherWartsState | |
SandstoneType |
Represents the three different types of Sandstone
|
TreeSpecies |
Represents the different species of trees regardless of size.
|
UndefinedNullability |
Deprecated.
This should generally not be used in any new API code as it
suggests a bad API design.
|
Class | Description |
---|---|
NamespacedKey |
Represents a String based key which consists of two components - a namespace
and a key.
|
Class | Description |
---|---|
Server |
Represents a server implementation.
|
Class | Description |
---|---|
Server |
Represents a server implementation.
|
Class | Description |
---|---|
Color |
A container for a color palette.
|
Class | Description |
---|---|
ChatColor |
All supported color values for chat
|
OfflinePlayer |
Class | Description |
---|---|
Location |
Represents a 3-dimensional position in a world.
|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
World |
Represents a world, which may contain entities, chunks and blocks
|
Class | Description |
---|---|
Location |
Represents a 3-dimensional position in a world.
|
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