Cancellable
public class PlayerVelocityEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor | Description |
---|---|
PlayerVelocityEvent(@NotNull Player player,
@NotNull Vector velocity) |
Modifier and Type | Method | Description |
---|---|---|
static @NotNull HandlerList |
getHandlerList() |
|
@NotNull HandlerList |
getHandlers() |
|
@NotNull Vector |
getVelocity() |
Gets the velocity vector that will be sent to the player
|
boolean |
isCancelled() |
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel) |
Sets the cancellation state of this event.
|
void |
setVelocity(@NotNull Vector velocity) |
Sets the velocity vector that will be sent to the player
|
getEventName, isAsynchronous
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getPlayer
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this event@NotNull public @NotNull Vector getVelocity()
public void setVelocity(@NotNull @NotNull Vector velocity)
velocity
- The velocity vector that will be sent to the player@NotNull public @NotNull HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static @NotNull HandlerList getHandlerList()
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