Cancellablepublic class PlayerFishEvent extends PlayerEvent implements Cancellable
| Modifier and Type | Class | Description | 
|---|---|---|
| static class  | PlayerFishEvent.State | An enum to specify the state of the fishing | 
Event.Resultplayer| Constructor | Description | 
|---|---|
| PlayerFishEvent(@NotNull Player player,
               @Nullable Entity entity,
               @NotNull FishHook hookEntity,
               @NotNull PlayerFishEvent.State state) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| @Nullable Entity | getCaught() | Gets the entity caught by the player. | 
| int | getExpToDrop() | Gets the amount of experience received when fishing. | 
| static @NotNull HandlerList | getHandlerList() | |
| @NotNull HandlerList | getHandlers() | |
| @NotNull FishHook | getHook() | Gets the fishing hook. | 
| @NotNull PlayerFishEvent.State | getState() | Gets the state of the fishing | 
| boolean | isCancelled() | Gets the cancellation state of this event. | 
| void | setCancelled(boolean cancel) | Sets the cancellation state of this event. | 
| void | setExpToDrop(int amount) | Sets the amount of experience received when fishing. | 
getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayerpublic PlayerFishEvent(@NotNull
                       @NotNull Player player,
                       @Nullable
                       @Nullable Entity entity,
                       @NotNull
                       @NotNull FishHook hookEntity,
                       @NotNull
                       @NotNull PlayerFishEvent.State state)
@Nullable public @Nullable Entity getCaught()
 If player has fished successfully, the result may be cast to Item.
@NotNull public @NotNull FishHook getHook()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this eventpublic int getExpToDrop()
 Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH.
public void setExpToDrop(int amount)
 Note: This value has no default effect unless the event state is PlayerFishEvent.State.CAUGHT_FISH.
amount - the amount of experience to drop@NotNull public @NotNull PlayerFishEvent.State getState()
@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Event@NotNull public static @NotNull HandlerList getHandlerList()
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