public class PlayerCommandSendEvent extends PlayerEvent
Event.Resultplayer| Constructor | Description | 
|---|---|
| PlayerCommandSendEvent(@NotNull Player player,
                      @NotNull Collection<String> commands) | 
| Modifier and Type | Method | Description | 
|---|---|---|
| @NotNull Collection<String> | getCommands() | Returns a mutable collection of all top level commands to be sent. | 
| static @NotNull HandlerList | getHandlerList() | |
| @NotNull HandlerList | getHandlers() | 
getEventName, isAsynchronousclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPlayerpublic PlayerCommandSendEvent(@NotNull
                              @NotNull Player player,
                              @NotNull
                              @NotNull Collection<String> commands)
@NotNull public @NotNull Collection<String> getCommands()
@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Event@NotNull public static @NotNull HandlerList getHandlerList()
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