public class AsyncPlayerPreLoginEvent extends Event
This event is asynchronous, and not run using main thread.
Modifier and Type | Class | Description |
---|---|---|
static class |
AsyncPlayerPreLoginEvent.Result |
Basic kick reasons for communicating to plugins
|
Constructor | Description |
---|---|
AsyncPlayerPreLoginEvent(@NotNull String name,
@NotNull InetAddress ipAddress) |
Deprecated.
|
AsyncPlayerPreLoginEvent(@NotNull String name,
@NotNull InetAddress ipAddress,
@NotNull UUID uniqueId) |
Modifier and Type | Method | Description |
---|---|---|
void |
allow() |
Allows the player to log in
|
void |
disallow(@NotNull AsyncPlayerPreLoginEvent.Result result,
@NotNull String message) |
Disallows the player from logging in, with the given reason
|
void |
disallow(PlayerPreLoginEvent.Result result,
@NotNull String message) |
Deprecated.
This method uses a deprecated enum from
PlayerPreLoginEvent |
@NotNull InetAddress |
getAddress() |
Gets the player IP address.
|
static @NotNull HandlerList |
getHandlerList() |
|
@NotNull HandlerList |
getHandlers() |
|
@NotNull String |
getKickMessage() |
Gets the current kick message that will be used if getResult() !=
Result.ALLOWED
|
@NotNull AsyncPlayerPreLoginEvent.Result |
getLoginResult() |
Gets the current result of the login, as an enum
|
@NotNull String |
getName() |
Gets the player's name.
|
PlayerPreLoginEvent.Result |
getResult() |
Deprecated.
This method uses a deprecated enum from
PlayerPreLoginEvent |
@NotNull UUID |
getUniqueId() |
Gets the player's unique ID.
|
void |
setKickMessage(@NotNull String message) |
Sets the kick message to display if getResult() != Result.ALLOWED
|
void |
setLoginResult(@NotNull AsyncPlayerPreLoginEvent.Result result) |
Sets the new result of the login, as an enum
|
void |
setResult(PlayerPreLoginEvent.Result result) |
Deprecated.
This method uses a deprecated enum from
PlayerPreLoginEvent |
getEventName, isAsynchronous
@Deprecated public AsyncPlayerPreLoginEvent(@NotNull @NotNull String name, @NotNull @NotNull InetAddress ipAddress)
public AsyncPlayerPreLoginEvent(@NotNull @NotNull String name, @NotNull @NotNull InetAddress ipAddress, @NotNull @NotNull UUID uniqueId)
@NotNull public @NotNull AsyncPlayerPreLoginEvent.Result getLoginResult()
@Deprecated @NotNull public PlayerPreLoginEvent.Result getResult()
PlayerPreLoginEvent
getLoginResult()
public void setLoginResult(@NotNull @NotNull AsyncPlayerPreLoginEvent.Result result)
result
- New result to set@Deprecated public void setResult(@NotNull PlayerPreLoginEvent.Result result)
PlayerPreLoginEvent
result
- New result to setsetLoginResult(Result)
@NotNull public @NotNull String getKickMessage()
public void setKickMessage(@NotNull @NotNull String message)
message
- New kick messagepublic void allow()
public void disallow(@NotNull @NotNull AsyncPlayerPreLoginEvent.Result result, @NotNull @NotNull String message)
result
- New result for disallowing the playermessage
- Kick message to display to the user@Deprecated public void disallow(@NotNull PlayerPreLoginEvent.Result result, @NotNull @NotNull String message)
PlayerPreLoginEvent
result
- New result for disallowing the playermessage
- Kick message to display to the userdisallow(Result, String)
@NotNull public @NotNull String getName()
@NotNull public @NotNull InetAddress getAddress()
@NotNull public @NotNull UUID getUniqueId()
@NotNull public @NotNull HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static @NotNull HandlerList getHandlerList()
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