AbstractHorse
, Ageable
, Animals
, Attributable
, CommandSender
, Creature
, Damageable
, Entity
, InventoryHolder
, LivingEntity
, Lootable
, Metadatable
, Mob
, Nameable
, Permissible
, PersistentDataHolder
, ProjectileSource
, ServerOperator
, Tameable
, Vehicle
public interface Horse extends AbstractHorse
Modifier and Type | Interface | Description |
---|---|---|
static class |
Horse.Color |
Represents the base color that the horse has.
|
static class |
Horse.Style |
Represents the style, or markings, that the horse has.
|
static class |
Horse.Variant |
Deprecated.
different variants are differing classes
|
Modifier and Type | Method | Description |
---|---|---|
@NotNull Horse.Color |
getColor() |
Gets the horse's color.
|
@NotNull HorseInventory |
getInventory() |
Get the object's inventory.
|
@NotNull Horse.Style |
getStyle() |
Gets the horse's style.
|
boolean |
isCarryingChest() |
Deprecated.
see
ChestedHorse |
void |
setCarryingChest(boolean chest) |
Deprecated.
see
ChestedHorse |
void |
setColor(@NotNull Horse.Color color) |
Sets the horse's color.
|
void |
setStyle(@NotNull Horse.Style style) |
Sets the style of this horse.
|
getDomestication, getJumpStrength, getMaxDomestication, getVariant, setDomestication, setJumpStrength, setMaxDomestication, setVariant
canBreed, getAge, getAgeLock, isAdult, setAdult, setAge, setAgeLock, setBaby, setBreed
getBreedCause, getLoveModeTicks, isLoveMode, setBreedCause, setLoveModeTicks
getAttribute
getName, sendMessage, sendMessage
damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getTicksLived, getType, getUniqueId, getVehicle, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, teleport, teleport, teleport, teleport
addPotionEffect, addPotionEffect, addPotionEffects, attack, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHand
getLootTable, getSeed, setLootTable, setSeed
getMetadata, hasMetadata, removeMetadata, setMetadata
getCustomName, setCustomName
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
getPersistentDataContainer
launchProjectile, launchProjectile
isOp, setOp
getVelocity, setVelocity
@NotNull @NotNull Horse.Color getColor()
Colors only apply to horses, not to donkeys, mules, skeleton horses or undead horses.
Horse.Color
representing the horse's groupvoid setColor(@NotNull @NotNull Horse.Color color)
Attempting to set a color for any donkey, mule, skeleton horse or undead horse will not result in a change.
color
- a Horse.Color
for this horse@NotNull @NotNull Horse.Style getStyle()
Styles only apply to horses, not to donkeys, mules, skeleton horses or undead horses.
Horse.Style
representing the horse's stylevoid setStyle(@NotNull @NotNull Horse.Style style)
Attempting to set a style for any donkey, mule, skeleton horse or undead horse will not result in a change.
style
- a Horse.Style
for this horse@Deprecated boolean isCarryingChest()
ChestedHorse
@Deprecated void setCarryingChest(boolean chest)
ChestedHorse
chest
- chest@NotNull @NotNull HorseInventory getInventory()
InventoryHolder
getInventory
in interface AbstractHorse
getInventory
in interface InventoryHolder
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