Attributable, CommandSender, Damageable, Entity, LivingEntity, Metadatable, Nameable, Permissible, PersistentDataHolder, ProjectileSource, ServerOperatorpublic interface ArmorStand extends LivingEntity
Entity.Spigot| Modifier and Type | Method | Description | 
|---|---|---|
| @NotNull EulerAngle | getBodyPose() | Returns the armor stand's body's current pose as a
  EulerAngle. | 
| @NotNull ItemStack | getBoots() | Deprecated. 
 prefer  EntityEquipment.getBoots() | 
| @NotNull ItemStack | getChestplate() | Deprecated. 
 | 
| @NotNull EulerAngle | getHeadPose() | Returns the armor stand's head's current pose as a
  EulerAngle. | 
| @NotNull ItemStack | getHelmet() | Deprecated. 
 prefer  EntityEquipment.getHelmet() | 
| @NotNull ItemStack | getItemInHand() | Deprecated. 
 | 
| @NotNull EulerAngle | getLeftArmPose() | Returns the armor stand's left arm's current pose as a
  EulerAngle. | 
| @NotNull EulerAngle | getLeftLegPose() | Returns the armor stand's left leg's current pose as a
  EulerAngle. | 
| @NotNull ItemStack | getLeggings() | Deprecated. 
 | 
| @NotNull EulerAngle | getRightArmPose() | Returns the armor stand's right arm's current pose as a
  EulerAngle. | 
| @NotNull EulerAngle | getRightLegPose() | Returns the armor stand's right leg's current pose as a
  EulerAngle. | 
| boolean | hasArms() | Returns whether this armor stand has arms. | 
| boolean | hasBasePlate() | Returns whether the armor stand has a base plate. | 
| boolean | isMarker() | Returns whether this armor stand is a marker, meaning it has a very small
 collision box. | 
| boolean | isSmall() | Returns whether this armor stand is scaled down. | 
| boolean | isVisible() | Returns whether the armor stand should be visible or not. | 
| void | setArms(boolean arms) | Sets whether this armor stand has arms. | 
| void | setBasePlate(boolean basePlate) | Sets whether the armor stand has a base plate. | 
| void | setBodyPose(@NotNull EulerAngle pose) | Sets the armor stand's body's current pose as a
  EulerAngle. | 
| void | setBoots(@Nullable ItemStack item) | Deprecated. 
 | 
| void | setChestplate(@Nullable ItemStack item) | Deprecated. 
 | 
| void | setHeadPose(@NotNull EulerAngle pose) | Sets the armor stand's head's current pose as a
  EulerAngle. | 
| void | setHelmet(@Nullable ItemStack item) | Deprecated. 
 | 
| void | setItemInHand(@Nullable ItemStack item) | Deprecated. 
 | 
| void | setLeftArmPose(@NotNull EulerAngle pose) | Sets the armor stand's left arm's current pose as a
  EulerAngle. | 
| void | setLeftLegPose(@NotNull EulerAngle pose) | Sets the armor stand's left leg's current pose as a
  EulerAngle. | 
| void | setLeggings(@Nullable ItemStack item) | Deprecated. 
 | 
| void | setMarker(boolean marker) | Sets whether this armor stand is a marker, meaning it has a very small
 collision box. | 
| void | setRightArmPose(@NotNull EulerAngle pose) | Sets the armor stand's right arm's current pose as a
  EulerAngle. | 
| void | setRightLegPose(@NotNull EulerAngle pose) | Sets the armor stand's right leg's current pose as a
  EulerAngle. | 
| void | setSmall(boolean small) | Sets whether this armor stand is scaled down. | 
| void | setVisible(boolean visible) | Sets whether the armor stand should be visible or not. | 
getAttributegetName, sendMessage, sendMessagedamage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportaddPotionEffect, addPotionEffect, addPotionEffects, attack, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHandgetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerlaunchProjectile, launchProjectileisOp, setOp@NotNull @Deprecated @NotNull ItemStack getItemInHand()
EntityEquipment.getItemInHand()LivingEntity.getEquipment()@Deprecated void setItemInHand(@Nullable @Nullable ItemStack item)
EntityEquipment.setItemInHand(org.bukkit.inventory.ItemStack)item - the item to holdLivingEntity.getEquipment()@NotNull @Deprecated @NotNull ItemStack getBoots()
EntityEquipment.getBoots()LivingEntity.getEquipment()@Deprecated void setBoots(@Nullable @Nullable ItemStack item)
EntityEquipment.setBoots(org.bukkit.inventory.ItemStack)item - the item to wearLivingEntity.getEquipment()@NotNull @Deprecated @NotNull ItemStack getLeggings()
EntityEquipment.getLeggings()LivingEntity.getEquipment()@Deprecated void setLeggings(@Nullable @Nullable ItemStack item)
EntityEquipment.setLeggings(org.bukkit.inventory.ItemStack)item - the item to wearLivingEntity.getEquipment()@NotNull @Deprecated @NotNull ItemStack getChestplate()
EntityEquipment.getChestplate()LivingEntity.getEquipment()@Deprecated void setChestplate(@Nullable @Nullable ItemStack item)
EntityEquipment.setChestplate(org.bukkit.inventory.ItemStack)item - the item to wearLivingEntity.getEquipment()@NotNull @Deprecated @NotNull ItemStack getHelmet()
EntityEquipment.getHelmet()LivingEntity.getEquipment()@Deprecated void setHelmet(@Nullable @Nullable ItemStack item)
EntityEquipment.setHelmet(org.bukkit.inventory.ItemStack)item - the item to wearLivingEntity.getEquipment()@NotNull @NotNull EulerAngle getBodyPose()
EulerAngle.void setBodyPose(@NotNull
                 @NotNull EulerAngle pose)
EulerAngle.pose - the current pose@NotNull @NotNull EulerAngle getLeftArmPose()
EulerAngle.void setLeftArmPose(@NotNull
                    @NotNull EulerAngle pose)
EulerAngle.pose - the current pose@NotNull @NotNull EulerAngle getRightArmPose()
EulerAngle.void setRightArmPose(@NotNull
                     @NotNull EulerAngle pose)
EulerAngle.pose - the current pose@NotNull @NotNull EulerAngle getLeftLegPose()
EulerAngle.void setLeftLegPose(@NotNull
                    @NotNull EulerAngle pose)
EulerAngle.pose - the current pose@NotNull @NotNull EulerAngle getRightLegPose()
EulerAngle.void setRightLegPose(@NotNull
                     @NotNull EulerAngle pose)
EulerAngle.pose - the current pose@NotNull @NotNull EulerAngle getHeadPose()
EulerAngle.void setHeadPose(@NotNull
                 @NotNull EulerAngle pose)
EulerAngle.pose - the current poseboolean hasBasePlate()
void setBasePlate(boolean basePlate)
basePlate - whether is has a base plateboolean isVisible()
void setVisible(boolean visible)
visible - whether the stand is visible or notboolean hasArms()
void setArms(boolean arms)
arms - whether this has arms or notboolean isSmall()
void setSmall(boolean small)
small - whether this is scaled downboolean isMarker()
void setMarker(boolean marker)
marker - whether this is a markerCopyright © 2020. All rights reserved.