public abstract class FixedSetPrompt extends ValidatingPrompt
| Modifier and Type | Field | Description | 
|---|---|---|
| protected List<String> | fixedSet | 
END_OF_CONVERSATION| Constructor | Description | 
|---|---|
| FixedSetPrompt(@NotNull String... fixedSet) | Creates a FixedSetPrompt from a set of strings. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| protected @NotNull String | formatFixedSet() | Utility function to create a formatted string containing all the
 options declared in the constructor. | 
| protected boolean | isInputValid(@NotNull ConversationContext context,
            @NotNull String input) | Override this method to check the validity of the player's input. | 
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetPromptTextacceptInput, acceptValidatedInput, blocksForInput, getFailedValidationTextpublic FixedSetPrompt(@NotNull
                      @NotNull String... fixedSet)
foo = new FixedSetPrompt("bar", "cheese", "panda");
fixedSet - A fixed set of strings, one of which the user must
     type.protected boolean isInputValid(@NotNull
                               @NotNull ConversationContext context,
                               @NotNull
                               @NotNull String input)
ValidatingPromptisInputValid in class ValidatingPromptcontext - Context information about the conversation.input - The player's raw console input.@NotNull protected @NotNull String formatFixedSet()
Copyright © 2020. All rights reserved.