public class PlayerExpChangeEvent extends PlayerEvent
Event.Result
player
Constructor and Description |
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PlayerExpChangeEvent(Player player,
int expAmount) |
Modifier and Type | Method and Description |
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int |
getAmount()
Get the amount of experience the player will receive
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
void |
setAmount(int amount)
Set the amount of experience the player will receive
|
getPlayer
getEventName, isAsynchronous
public PlayerExpChangeEvent(Player player, int expAmount)
public int getAmount()
public void setAmount(int amount)
amount
- The amount of experience to setpublic HandlerList getHandlers()
getHandlers
in class Event
public static HandlerList getHandlerList()
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