Uses of Interface
org.bukkit.entity.Monster
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Monster in org.bukkit.entity
Modifier and TypeInterfaceDescriptioninterface
This interface defines or represents the abstract concept of skeleton-like entities on the server.interface
Represents a Blaze monsterinterface
Represents a Bogged Skeleton.interface
Represents a Breeze.interface
Represents a Spider.interface
Represents a Creaking.interface
Represents a Creaking spawned from a creaking heart which will not persist.interface
Represents a Creeperinterface
Drowned zombie.interface
Represents an ElderGuardian - variant ofGuardian
.interface
Represents an Enderman.interface
interface
Represents an Evoker "Illager".interface
Represents a Giant.interface
interface
Represents a Husk - variant ofZombie
.interface
Represents a type of "Illager".interface
Represents an Illusioner "Illager".interface
Represents a Piglin.interface
Piglin / Piglin Brute.interface
Represents a Piglin Brute.interface
Represents a Pig Zombie.interface
Illager entity.interface
interface
Illager beast.interface
Represents a Silverfish.interface
Represents a Skeleton.interface
Represents a spell casting "Illager".interface
Represents a Spider.interface
Represents a Stray - variant ofAbstractSkeleton
.interface
Represents a Vex.interface
Represents a Vindicator.interface
A Warden.interface
Represents a Witchinterface
Represents a Wither bossinterface
Represents a WitherSkeleton - variant ofAbstractSkeleton
.interface
Represents a Zoglin.interface
Represents a Zombie.interface