Interface OfflinePlayer
- All Superinterfaces:
AnimalTamer
,ConfigurationSerializable
,ServerOperator
- All Known Subinterfaces:
Player
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Method Summary
Modifier and TypeMethodDescriptionAdds this user to theProfileBanList
.Adds this user to theProfileBanList
.Adds this user to theProfileBanList
.void
decrementStatistic
(Statistic statistic) Decrements the given statistic for this player.void
decrementStatistic
(Statistic statistic, int amount) Decrements the given statistic for this player.void
decrementStatistic
(Statistic statistic, EntityType entityType) Decrements the given statistic for this player for the given entity.void
decrementStatistic
(Statistic statistic, EntityType entityType, int amount) Decrements the given statistic for this player for the given entity.void
decrementStatistic
(Statistic statistic, Material material) Decrements the given statistic for this player for the given material.void
decrementStatistic
(Statistic statistic, Material material, int amount) Decrements the given statistic for this player for the given material.Deprecated.Misleading name.long
Gets the first date and time that this player was witnessed on this server.Gets the player's last death location.long
Gets the last date and time that this player was witnessed on this server.Gets the player's current location.getName()
Returns the name of this playerGets aPlayer
object that this represents, if there is oneGets a copy of the player's profile.Gets the Location where the player will spawn at, null if they don't have a valid respawn point.int
getStatistic
(Statistic statistic) Gets the value of the given statistic for this player.int
getStatistic
(Statistic statistic, EntityType entityType) Gets the value of the given statistic for this player.int
getStatistic
(Statistic statistic, Material material) Gets the value of the given statistic for this player.Returns the UUID of this playerboolean
Checks if this player has played on this server before.void
incrementStatistic
(Statistic statistic) Increments the given statistic for this player.void
incrementStatistic
(Statistic statistic, int amount) Increments the given statistic for this player.void
incrementStatistic
(Statistic statistic, EntityType entityType) Increments the given statistic for this player for the given entity.void
incrementStatistic
(Statistic statistic, EntityType entityType, int amount) Increments the given statistic for this player for the given entity.void
incrementStatistic
(Statistic statistic, Material material) Increments the given statistic for this player for the given material.void
incrementStatistic
(Statistic statistic, Material material, int amount) Increments the given statistic for this player for the given material.boolean
isBanned()
Checks if this player has had their profile banned.boolean
isOnline()
Checks if this player is currently onlineboolean
Checks if this player is whitelisted or notvoid
setStatistic
(Statistic statistic, int newValue) Sets the given statistic for this player.void
setStatistic
(Statistic statistic, EntityType entityType, int newValue) Sets the given statistic for this player for the given entity.void
setStatistic
(Statistic statistic, Material material, int newValue) Sets the given statistic for this player for the given material.void
setWhitelisted
(boolean value) Sets if this player is whitelisted or notMethods inherited from interface org.bukkit.configuration.serialization.ConfigurationSerializable
serialize
Methods inherited from interface org.bukkit.permissions.ServerOperator
isOp, setOp
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Method Details
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isOnline
boolean isOnline()Checks if this player is currently online- Returns:
- true if they are online
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getName
Returns the name of this playerNames are no longer unique past a single game session. For persistent storage it is recommended that you use
getUniqueId()
instead.- Specified by:
getName
in interfaceAnimalTamer
- Returns:
- Player name or null if we have not seen a name for this player yet
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getUniqueId
Returns the UUID of this player- Specified by:
getUniqueId
in interfaceAnimalTamer
- Returns:
- Player UUID
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getPlayerProfile
Gets a copy of the player's profile.If the player is online, the returned profile will be complete. Otherwise, only the unique id is guaranteed to be present. You can use
PlayerProfile.update()
to complete the returned profile.- Returns:
- the player's profile
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isBanned
boolean isBanned()Checks if this player has had their profile banned.- Returns:
- true if banned, otherwise false
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ban
@Nullable BanEntry<PlayerProfile> ban(@Nullable String reason, @Nullable Date expires, @Nullable String source) Adds this user to theProfileBanList
. If a previous ban exists, this will update the entry.- Parameters:
reason
- reason for the ban, null indicates implementation defaultexpires
- date for the ban's expiration (unban), or null to imply foreversource
- source of the ban, null indicates implementation default- Returns:
- the entry for the newly created ban, or the entry for the (updated) previous ban
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ban
@Nullable BanEntry<PlayerProfile> ban(@Nullable String reason, @Nullable Instant expires, @Nullable String source) Adds this user to theProfileBanList
. If a previous ban exists, this will update the entry.- Parameters:
reason
- reason for the ban, null indicates implementation defaultexpires
- instant for the ban's expiration (unban), or null to imply foreversource
- source of the ban, null indicates implementation default- Returns:
- the entry for the newly created ban, or the entry for the (updated) previous ban
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ban
@Nullable BanEntry<PlayerProfile> ban(@Nullable String reason, @Nullable Duration duration, @Nullable String source) Adds this user to theProfileBanList
. If a previous ban exists, this will update the entry.- Parameters:
reason
- reason for the ban, null indicates implementation defaultduration
- how long the ban last, or null to imply foreversource
- source of the ban, null indicates implementation default- Returns:
- the entry for the newly created ban, or the entry for the (updated) previous ban
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isWhitelisted
boolean isWhitelisted()Checks if this player is whitelisted or not- Returns:
- true if whitelisted
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setWhitelisted
void setWhitelisted(boolean value) Sets if this player is whitelisted or not- Parameters:
value
- true if whitelisted
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getPlayer
Gets aPlayer
object that this represents, if there is oneIf the player is online, this will return that player. Otherwise, it will return null.
- Returns:
- Online player
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getFirstPlayed
long getFirstPlayed()Gets the first date and time that this player was witnessed on this server.If the player has never played before, this will return 0. Otherwise, it will be the amount of milliseconds since midnight, January 1, 1970 UTC.
- Returns:
- Date of first log-in for this player, or 0
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getLastPlayed
long getLastPlayed()Gets the last date and time that this player was witnessed on this server.If the player has never played before, this will return 0. Otherwise, it will be the amount of milliseconds since midnight, January 1, 1970 UTC.
- Returns:
- Date of last log-in for this player, or 0
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hasPlayedBefore
boolean hasPlayedBefore()Checks if this player has played on this server before.- Returns:
- True if the player has played before, otherwise false
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getBedSpawnLocation
Deprecated.Misleading name. This method also returns the location of respawn anchors.Gets the Location where the player will spawn at their bed, null if they have not slept in one or their current bed spawn is invalid.- Returns:
- Bed Spawn Location if bed exists, otherwise null.
- See Also:
-
getRespawnLocation
Gets the Location where the player will spawn at, null if they don't have a valid respawn point.- Returns:
- respawn location if exists, otherwise null.
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incrementStatistic
Increments the given statistic for this player.This is equivalent to the following code:
incrementStatistic(Statistic, 1)
- Parameters:
statistic
- Statistic to increment- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if the statistic requires an additional parameter
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decrementStatistic
Decrements the given statistic for this player.This is equivalent to the following code:
decrementStatistic(Statistic, 1)
- Parameters:
statistic
- Statistic to decrement- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if the statistic requires an additional parameter
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incrementStatistic
Increments the given statistic for this player.- Parameters:
statistic
- Statistic to incrementamount
- Amount to increment this statistic by- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if amount is negativeIllegalArgumentException
- if the statistic requires an additional parameter
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decrementStatistic
Decrements the given statistic for this player.- Parameters:
statistic
- Statistic to decrementamount
- Amount to decrement this statistic by- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if amount is negativeIllegalArgumentException
- if the statistic requires an additional parameter
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setStatistic
Sets the given statistic for this player.- Parameters:
statistic
- Statistic to setnewValue
- The value to set this statistic to- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if newValue is negativeIllegalArgumentException
- if the statistic requires an additional parameter
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getStatistic
Gets the value of the given statistic for this player.- Parameters:
statistic
- Statistic to check- Returns:
- the value of the given statistic
- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if the statistic requires an additional parameter
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incrementStatistic
void incrementStatistic(@NotNull Statistic statistic, @NotNull Material material) throws IllegalArgumentException Increments the given statistic for this player for the given material.This is equivalent to the following code:
incrementStatistic(Statistic, Material, 1)
- Parameters:
statistic
- Statistic to incrementmaterial
- Material to offset the statistic with- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if material is nullIllegalArgumentException
- if the given parameter is not valid for the statistic
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decrementStatistic
void decrementStatistic(@NotNull Statistic statistic, @NotNull Material material) throws IllegalArgumentException Decrements the given statistic for this player for the given material.This is equivalent to the following code:
decrementStatistic(Statistic, Material, 1)
- Parameters:
statistic
- Statistic to decrementmaterial
- Material to offset the statistic with- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if material is nullIllegalArgumentException
- if the given parameter is not valid for the statistic
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getStatistic
int getStatistic(@NotNull Statistic statistic, @NotNull Material material) throws IllegalArgumentException Gets the value of the given statistic for this player.- Parameters:
statistic
- Statistic to checkmaterial
- Material offset of the statistic- Returns:
- the value of the given statistic
- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if material is nullIllegalArgumentException
- if the given parameter is not valid for the statistic
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incrementStatistic
void incrementStatistic(@NotNull Statistic statistic, @NotNull Material material, int amount) throws IllegalArgumentException Increments the given statistic for this player for the given material.- Parameters:
statistic
- Statistic to incrementmaterial
- Material to offset the statistic withamount
- Amount to increment this statistic by- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if material is nullIllegalArgumentException
- if amount is negativeIllegalArgumentException
- if the given parameter is not valid for the statistic
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decrementStatistic
void decrementStatistic(@NotNull Statistic statistic, @NotNull Material material, int amount) throws IllegalArgumentException Decrements the given statistic for this player for the given material.- Parameters:
statistic
- Statistic to decrementmaterial
- Material to offset the statistic withamount
- Amount to decrement this statistic by- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if material is nullIllegalArgumentException
- if amount is negativeIllegalArgumentException
- if the given parameter is not valid for the statistic
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setStatistic
void setStatistic(@NotNull Statistic statistic, @NotNull Material material, int newValue) throws IllegalArgumentException Sets the given statistic for this player for the given material.- Parameters:
statistic
- Statistic to setmaterial
- Material to offset the statistic withnewValue
- The value to set this statistic to- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if material is nullIllegalArgumentException
- if newValue is negativeIllegalArgumentException
- if the given parameter is not valid for the statistic
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incrementStatistic
void incrementStatistic(@NotNull Statistic statistic, @NotNull EntityType entityType) throws IllegalArgumentException Increments the given statistic for this player for the given entity.This is equivalent to the following code:
incrementStatistic(Statistic, EntityType, 1)
- Parameters:
statistic
- Statistic to incremententityType
- EntityType to offset the statistic with- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if entityType is nullIllegalArgumentException
- if the given parameter is not valid for the statistic
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decrementStatistic
void decrementStatistic(@NotNull Statistic statistic, @NotNull EntityType entityType) throws IllegalArgumentException Decrements the given statistic for this player for the given entity.This is equivalent to the following code:
decrementStatistic(Statistic, EntityType, 1)
- Parameters:
statistic
- Statistic to decremententityType
- EntityType to offset the statistic with- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if entityType is nullIllegalArgumentException
- if the given parameter is not valid for the statistic
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getStatistic
int getStatistic(@NotNull Statistic statistic, @NotNull EntityType entityType) throws IllegalArgumentException Gets the value of the given statistic for this player.- Parameters:
statistic
- Statistic to checkentityType
- EntityType offset of the statistic- Returns:
- the value of the given statistic
- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if entityType is nullIllegalArgumentException
- if the given parameter is not valid for the statistic
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incrementStatistic
void incrementStatistic(@NotNull Statistic statistic, @NotNull EntityType entityType, int amount) throws IllegalArgumentException Increments the given statistic for this player for the given entity.- Parameters:
statistic
- Statistic to incremententityType
- EntityType to offset the statistic withamount
- Amount to increment this statistic by- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if entityType is nullIllegalArgumentException
- if amount is negativeIllegalArgumentException
- if the given parameter is not valid for the statistic
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decrementStatistic
Decrements the given statistic for this player for the given entity.- Parameters:
statistic
- Statistic to decremententityType
- EntityType to offset the statistic withamount
- Amount to decrement this statistic by- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if entityType is nullIllegalArgumentException
- if amount is negativeIllegalArgumentException
- if the given parameter is not valid for the statistic
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setStatistic
Sets the given statistic for this player for the given entity.- Parameters:
statistic
- Statistic to setentityType
- EntityType to offset the statistic withnewValue
- The value to set this statistic to- Throws:
IllegalArgumentException
- if statistic is nullIllegalArgumentException
- if entityType is nullIllegalArgumentException
- if newValue is negativeIllegalArgumentException
- if the given parameter is not valid for the statistic
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getLastDeathLocation
Gets the player's last death location.- Returns:
- the last death location if it exists, otherwise null.
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getLocation
Gets the player's current location.- Returns:
- the player's location,
null
if player hasn't ever played before.
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