Uses of Package
org.bukkit.inventory.meta.components
Packages that use org.bukkit.inventory.meta.components
Package
Description
The interfaces used when manipulating extra data can can be stored inside
item stacks.Isolated components which may form part of item meta.
-
Classes in org.bukkit.inventory.meta.components used by org.bukkit.inventory.metaClassDescriptionRepresents a component which dictates the attack range of the item.Represents a component which can turn any item into a shield-like item which blocks attack damage.Represents a component which adds custom model data.Represents a component which can turn any item into equippable armor.Represents a component which can handle food stats in any item.Represents a component which can be inserted into a jukebox.Represents a component which can turn any item into kinetic weapon that deals damage based on the relative speed of the target and attacker.Represents a component which can turn any item into piercing weapon that damages multiple entities.Represents a component which determines the animation when using this item.Represents a component which can turn any item into a tool.Represents a component which determines the cooldown applied to use of this item.Represents a component which determines the attributes while using this item.Represents a component which can turn any item into a weapon.
-
Classes in org.bukkit.inventory.meta.components used by org.bukkit.inventory.meta.componentsClassDescriptionA damage reduction for a specific set of damage types.Represents a condition for an attack effect.The diferent types of animation.A rule governing use of this tool and overriding attributes per-block.