Uses of Enum Class
org.bukkit.entity.model.PlayerModelPart
Packages that use PlayerModelPart
Package
Description
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.Classes relating to entity models.
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Uses of PlayerModelPart in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type PlayerModelPartModifier and TypeMethodDescriptionbooleanHumanEntity.isModelPartShown(PlayerModelPart part) Gets whether a part of the player model is shown.booleanMannequin.isModelPartShown(PlayerModelPart part) Gets whether a part of the mannequin model is shown.voidMannequin.setModelPartShown(PlayerModelPart part, boolean shown) Sets whether a part of the mannequin model is shown. -
Uses of PlayerModelPart in org.bukkit.entity.model
Methods in org.bukkit.entity.model that return PlayerModelPartModifier and TypeMethodDescriptionstatic PlayerModelPartReturns the enum constant of this class with the specified name.static PlayerModelPart[]PlayerModelPart.values()Returns an array containing the constants of this enum class, in the order they are declared.