Uses of Interface
org.bukkit.Nameable
Package
Description
Classes used to manipulate the voxels in a
world
,
including special states.Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Interfaces for various
Minecart
types.-
Uses of Nameable in org.bukkit.block
Modifier and TypeInterfaceDescriptioninterface
Represents a captured state of a Barrel.interface
Represents a captured state of a beacon.interface
Represents a captured state of a blast furnace.interface
Represents a captured state of a brewing stand.interface
Represents a captured state of a chest.interface
Represents a captured state of a container block.interface
Represents a captured state of a crafter.interface
Represents a captured state of a dispenser.interface
Represents a captured state of a dropper.interface
Represents a captured state of an enchanting table.interface
Represents a captured state of a furnace.interface
Represents a captured state of a hopper.interface
Represents a captured state of a ShulkerBox.interface
Represents a captured state of a smoker. -
Uses of Nameable in org.bukkit.entity
Modifier and TypeInterfaceDescriptioninterface
Represents an arrow.interface
Represents a Horse-like creature.interface
This interface defines or represents the abstract concept of skeleton-like entities on the server.interface
Represents a villager NPCinterface
Represents a Wind Charge.interface
Represents an entity that can age.interface
An Allay.interface
Represents an ambient mobinterface
Represents an Animal.interface
Represents an area effect cloud which will imbue a potion effect onto entities which enter it.interface
Represents an Armadillo.interface
interface
interface
An Axolotl.interface
Represents a Batinterface
Represents a Bee.interface
Represents a Blaze monsterinterface
Represents a block display entity.interface
Represents a boat entity.interface
Represents a Bogged Skeleton.interface
Represents the Boss Entity.interface
Represents an entity that can age and breed.interface
Represents a Breeze.interface
Represents a Wind Charge.interface
Represents a Camel.interface
Meow.interface
Represents a Spider.interface
ABoat
with a chest.interface
Represents Horse-like creatures which can carry an inventory.interface
Represents a Chicken.interface
Represents a cod fish.interface
Represents a single part of aComplexLivingEntity
interface
Represents a complex living entity - one that is made up of various smaller partsinterface
Represents a Cow.interface
Represents a Creature.interface
Represents a Creeperinterface
Represents anEntity
that has health and can take damage.interface
Represents a display entity which is designed to only have a visual function.interface
interface
Represents a Donkey - variant ofChestedHorse
.interface
interface
Drowned zombie.interface
Represents a thrown egg.interface
Represents an ElderGuardian - variant ofGuardian
.interface
A crystal that heals nearby EnderDragonsinterface
Represents an Ender Dragoninterface
Represents an ender dragon partinterface
Represents an Enderman.interface
interface
Represents a thrown Ender Pearl entityinterface
Represents an EnderSignal, which is created upon throwing an ender eye.interface
Represents an Enemyinterface
Represents a base entity in the worldinterface
Represents an Evoker "Illager".interface
Represents Evoker Fangs.interface
Represents an Experience Orb.interface
A representation of an explosive entityinterface
Represents a falling blockinterface
Represents a Fireball.interface
interface
Represents a fish entity.interface
Represents a fishing hook.interface
Represents a Flying Entity.interface
What does the fox say?interface
A Frog.interface
Represents a Ghast.interface
Represents a Giant.interface
A Glow Item Frame.interface
A Glow Squid.interface
A Goat.interface
A mechanical creature that may harm enemies.interface
interface
Represents a Hanging entityinterface
Represents a Hoglin.interface
Represents a Horse.interface
Represents a human entity, such as an NPC or a playerinterface
Represents a Husk - variant ofZombie
.interface
Represents a type of "Illager".interface
Represents an Illusioner "Illager".interface
Represents an entity designed to only record interactions.interface
An iron Golem that protects Villages.interface
Represents a dropped item.interface
Represents an item display entity.interface
Represents an Item Frameinterface
Represents a largeFireball
interface
Represents a Leash Hitch on a fenceinterface
Represents an instance of a lightning strike.interface
Deprecated.lingering status depends on only on the potion item.interface
Represents a living entity, such as a monster or playerinterface
Represents a Llama.interface
Represents Llama spit.interface
Represents a MagmaCube.interface
A Marker entity, exists only on the server.interface
Represents a minecart entity.interface
Represents a Mob.interface
Represents a Monster.interface
Represents a Mule - variant ofChestedHorse
.interface
Represents a mushroomCow
interface
Represents a non-player characterinterface
A wild tameable catinterface
Represents an ominous item spawner.interface
Represents a Painting.interface
Panda entity.interface
Represents a Parrot.interface
Represents a phantom.interface
Represents a Pig.interface
Represents a Piglin.interface
Piglin / Piglin Brute.interface
Represents a Piglin Brute.interface
Represents a Pig Zombie.interface
Illager entity.interface
Represents a player, connected or notinterface
Represents a polar bear.interface
Represents a shootable entity.interface
Represents a puffer fish.interface
interface
interface
Illager beast.interface
Represents a salmon fish.interface
Represents a Sheep.interface
interface
interface
Represents a Silverfish.interface
Represents a sized fireball.interface
Represents a Skeleton.interface
Represents a SkeletonHorse - variant ofAbstractHorse
.interface
Represents a Slime.interface
Represents a smallFireball
interface
Represents a Sniffer.interface
Represents a snowball.interface
Represents a snowman entityinterface
Represents a spectral arrow.interface
Represents a spell casting "Illager".interface
Represents a Spider.interface
Deprecated.splash status depends on only on the potion item.interface
Represents a Squid.interface
Represents an entity which may be saddled, ridden and steered using an item.interface
Represents a Stray - variant ofAbstractSkeleton
.interface
Represents a Strider.interface
A babyFrog
.interface
interface
Represents a text display entity.interface
interface
Represents a thrown Experience bottle.interface
Represents a thrown potion bottleinterface
Deprecated.tipped status depends only on base potion type not being UNCRAFTABLE and effects being empty.interface
Represents a Primed TNT.interface
Represents a trader Llama.interface
Represents a thrown trident.interface
Tropical fish.interface
Represents a turtle.interface
Represents a vehicle entity.interface
Represents a Vex.interface
Represents a villager NPCinterface
Represents a Vindicator.interface
Represents a wandering trader NPCinterface
A Warden.interface
Represents a Water Mobinterface
Represents a Wind Charge.interface
Represents a Witchinterface
Represents a Wither bossinterface
Represents a WitherSkeleton - variant ofAbstractSkeleton
.interface
Represents a wither skullFireball
.interface
Represents a Wolfinterface
Represents a Zoglin.interface
Represents a Zombie.interface
Represents a ZombieHorse - variant ofAbstractHorse
.interface
-
Uses of Nameable in org.bukkit.entity.minecart
Modifier and TypeInterfaceDescriptioninterface
interface
Represents a Minecart with TNT inside it that can explode when triggered.interface
Represents a Minecart with a Hopper inside itinterface
Represents a powered minecart.interface
Represents a minecart that can have certainentities
as passengers.interface
Represents a Minecart with anentity spawner
inside it.interface
Represents a minecart with a chest.