Interface Merchant

All Known Subinterfaces:
AbstractVillager, Villager, WanderingTrader

public interface Merchant
Represents a merchant. A merchant is a special type of inventory which can facilitate custom trades between items.
  • Method Summary

    Modifier and Type
    Method
    Description
    getRecipe​(int i)
    Get the recipe at a certain index of this merchant's trade list.
    int
    Get the number of trades this merchant currently has available.
    Get a list of trades currently available from this merchant.
    Gets the player this merchant is trading with, or null if it is not currently trading.
    boolean
    Gets whether this merchant is currently trading.
    void
    setRecipe​(int i, MerchantRecipe recipe)
    Set the recipe at a certain index of this merchant's trade list.
    void
    Set the list of trades currently available from this merchant.
  • Method Details

    • getRecipes

      Get a list of trades currently available from this merchant.
      Returns:
      an immutable list of trades
    • setRecipes

      void setRecipes(@NotNull List<MerchantRecipe> recipes)
      Set the list of trades currently available from this merchant.
      This will not change the selected trades of players currently trading with this merchant.
      Parameters:
      recipes - a list of recipes
    • getRecipe

      Get the recipe at a certain index of this merchant's trade list.
      Parameters:
      i - the index
      Returns:
      the recipe
      Throws:
      IndexOutOfBoundsException - if recipe index out of bounds
    • setRecipe

      void setRecipe(int i, @NotNull MerchantRecipe recipe) throws IndexOutOfBoundsException
      Set the recipe at a certain index of this merchant's trade list.
      Parameters:
      i - the index
      recipe - the recipe
      Throws:
      IndexOutOfBoundsException - if recipe index out of bounds
    • getRecipeCount

      int getRecipeCount()
      Get the number of trades this merchant currently has available.
      Returns:
      the recipe count
    • isTrading

      boolean isTrading()
      Gets whether this merchant is currently trading.
      Returns:
      whether the merchant is trading
    • getTrader

      @Nullable HumanEntity getTrader()
      Gets the player this merchant is trading with, or null if it is not currently trading.
      Returns:
      the trader, or null