All Classes and Interfaces
Class
Description
Represents a chunk in the world.
Handles and manages all sub-commands for the plugin.
Represents an expansion for it to be loaded and used in
ExpansionRegistry
.Handles all expansion type events.
Handles and manages all expansions for the plugin.
The main class for accessing and using the API.
The main class for accessing and using the API.
Event that is triggered before an item is parsed in a menu.
Event that is triggered before a menu is opened.
List of all possible menu types.
Represents an expansion for it to be loaded and used in
ExpansionRegistry
.This class is used to schedule tasks for the plugin.
Represents a task that can be cancelled.
Represents a player shop that can manage and handle basic data within a shop.
Represents a shop player that can manage and handle basic data within a warp.
Event that is triggered before a shop player has been updated.
Event that is triggered before a shop has been updated.
Represents a trade sub-command that can be executed within the plugin.
List of all possible executor types a trade command can have.
Represents the config API for PlayerTrade.
Handles all the basic and common methods for events.
Event that is triggered before an expansion is being loaded.
Event that is triggered before an expansion is being unloaded.
Handles all the basic and common methods for updated based events.